diff --git a/game/00src/renpy-discord-presence/settings.rpy b/game/00src/renpy-discord-presence/settings.rpy index 9958159..89218a7 100644 --- a/game/00src/renpy-discord-presence/settings.rpy +++ b/game/00src/renpy-discord-presence/settings.rpy @@ -49,6 +49,6 @@ define discord.start_label = "storyline" # These variables control the print functions across this script. They work if True, they're ignored if False. # Prints are shown inside game's console (if turned on in the Ren'Py Launcher) and in the game's log.txt file. -define discord.log_important = True # Shows whether the Presence was initialized and closed correctly. +define discord.log_important = False # Shows whether the Presence was initialized and closed correctly. define discord.log_properties = False # Records properties whenever they change with set or update methods. -define discord.log_restore = True # Notes whenever the properties get rolled back or loaded from a save file, and what they were restored into. \ No newline at end of file +define discord.log_restore = False # Notes whenever the properties get rolled back or loaded from a save file, and what they were restored into. \ No newline at end of file