diff --git a/game/audio/effects/WoodSnap.ogg b/game/audio/effects/WoodSnap.ogg deleted file mode 100644 index bd11d5f..0000000 Binary files a/game/audio/effects/WoodSnap.ogg and /dev/null differ diff --git a/game/audio/effects/shotTinnitus.ogg b/game/audio/effects/shotTinnitus.ogg index d8cb04f..81c3ad8 100644 Binary files a/game/audio/effects/shotTinnitus.ogg and b/game/audio/effects/shotTinnitus.ogg differ diff --git a/game/audio/effects/shottinnitus.ogg b/game/audio/effects/shottinnitus.ogg deleted file mode 100644 index 81c3ad8..0000000 Binary files a/game/audio/effects/shottinnitus.ogg and /dev/null differ diff --git a/game/script/14A.KO_OP-ending.rpy b/game/script/14A.KO_OP-ending.rpy index 8636664..5c8b6c0 100644 --- a/game/script/14A.KO_OP-ending.rpy +++ b/game/script/14A.KO_OP-ending.rpy @@ -802,7 +802,7 @@ label chapter_14A: show fang silo3 with Dissolve(.25) - play sound "audio/effects/shottinnitus.ogg" + play sound "audio/effects/shotTinnitus.ogg" scene fang shoot pause 0.02