diff --git a/game/images/other/mask_thing.png b/game/images/other/mask_thing.png new file mode 100644 index 0000000..a84760d Binary files /dev/null and b/game/images/other/mask_thing.png differ diff --git a/game/images/other/vvurm_drama_frame.png b/game/images/other/vvurm_drama_frame.png new file mode 100644 index 0000000..39310c0 Binary files /dev/null and b/game/images/other/vvurm_drama_frame.png differ diff --git a/game/images/other/vvurm_drama_poster.jpg b/game/images/other/vvurm_drama_poster.jpg index 51b3d7a..a9536eb 100644 Binary files a/game/images/other/vvurm_drama_poster.jpg and b/game/images/other/vvurm_drama_poster.jpg differ diff --git a/game/script.rpy b/game/script.rpy index db79962..b6c67ba 100644 --- a/game/script.rpy +++ b/game/script.rpy @@ -442,7 +442,8 @@ image chillicheesefries = 'images/other/chilli cheese fries.png' image ccf_rstain = 'images/other/rstain base set for composites.png' image ccf_lstain = 'images/other/lstain base set for composites.png' -image vvurm_drama_poster = im.FactorScale('images/other/vvurm_drama_poster.jpg', 0.6) +image vvurm_drama_poster = im.FactorScale('images/other/vvurm_drama_poster.jpg', 0.9) +image mask_thing = "images/other/mask_thing.png" #additional character images #naser gets a stain @@ -917,8 +918,6 @@ layeredimage layeredanonphone: attribute coverbasic default: "anonphonetoplayer" - - #Dual actor images image fangcarriesanon = "images/anon/Other/fanganoncarry.png" image fanganon_promdance = "images/anon/Other/dpromdance.png" diff --git a/game/script/4.anon-needs-help-during-music-period.rpy b/game/script/4.anon-needs-help-during-music-period.rpy index 13702d0..8ab39a3 100644 --- a/game/script/4.anon-needs-help-during-music-period.rpy +++ b/game/script/4.anon-needs-help-during-music-period.rpy @@ -356,13 +356,33 @@ label chapter_4: show trish happy flip pause 0.5 - show vvurm_drama_poster at acenter: - yalign 0.2 - with wipeup - pause 1.0 + T "This! Tada!{w=.4} Our first poster!" - hide vvurm_drama_poster with wipedown + window hide + window auto + show dimmer_light: + alpha 0 + linear 0.5 alpha 1.0 + transform expand_vertical: + xcenter 0.5 ycenter 0.5 yzoom 0.0 + ease_cubic 2 yzoom 2 + show expression AlphaMask("vvurm_drama_poster", At("mask_thing", expand_vertical)) as mask2: + rotate 10 + xalign 0.5 yalign 0.15 + pause + + transform rollup_vertical: + xcenter 0.5 ycenter 0.5 yzoom 2 + ease_cubic 2 yzoom 0.0 + show expression AlphaMask("vvurm_drama_poster", At("mask_thing", rollup_vertical)) as mask3: + rotate 10 + xalign 0.5 yalign 0.15 + hide mask2 + pause 2 + hide mask3 + hide dimmer_light with Dissolve(.25) + # hide mask3 show fang surprised with Dissolve(.25) pause .5