diff --git a/game/gui.rpy b/game/gui.rpy index 410225d..9f55ddf 100644 --- a/game/gui.rpy +++ b/game/gui.rpy @@ -141,7 +141,6 @@ define gui.namebox_borders = Borders(5, 5, 5, 5) ## background of the namebox will be scaled. define gui.namebox_tile = False - ## The placement of dialogue relative to the textbox. These can be a whole ## number of pixels relative to the left or top side of the textbox, or 0.5 to ## center. @@ -155,6 +154,7 @@ define gui.dialogue_width = 1460 ## aligned, 0.5 for centered, and 1.0 for right-aligned. define gui.dialogue_text_xalign = 0.0 +define gui.window_yoffset = 0 define gui.input_yoffset = 0 ## Buttons ##################################################################### @@ -459,6 +459,7 @@ init python: gui.dialogue_ypos = 20 gui.dialogue_xpos = 240 gui.dialogue_width = 1460 + gui.window_yoffset = -75 ## Change the size and spacing of various things. gui.slider_size = 54 diff --git a/game/screens.rpy b/game/screens.rpy index 2093c90..2031d83 100644 --- a/game/screens.rpy +++ b/game/screens.rpy @@ -138,6 +138,7 @@ style window: yalign gui.textbox_yalign ysize gui.textbox_height xoffset 0 + yoffset gui.window_yoffset xcenter 0.5 style namebox: @@ -1606,10 +1607,6 @@ screen quick_menu(): [ "Menu", ShowMenu() ] \ ] ) -style window: - variant "small" - yoffset -75 # ypos 1000 - style radio_button: variant "small" foreground "gui/phone/button/radio_[prefix_]foreground.png"