diff --git a/game/script/11.school-assignment-and-route-lock.rpy b/game/script/11.school-assignment-and-route-lock.rpy index 62bf546..d2c7e2a 100644 --- a/game/script/11.school-assignment-and-route-lock.rpy +++ b/game/script/11.school-assignment-and-route-lock.rpy @@ -3254,7 +3254,7 @@ label chapter_11: show fang surprised show moe neutral flip: - yalign 0.0 xalign 1.7 + yalign 0.1 xalign 1.7 show moe: easein_cubic 1 xalign 1.3 with dissolve @@ -3816,7 +3816,7 @@ label chapter_11: # show rosa neutral flip: # yalign 0.2 xalign 0.9 show moe neutral flip: - yalign 0.0 xalign 1.75 + yalign 0.1 xalign 1.75 with Dissolve(1) pause .5 @@ -4332,7 +4332,7 @@ label chapter_11: easeout 0.75 xalign 1.3 pause .25 hide reed with dissolve - + scene hallway with fade "Reed is chasing close behind only a few feet behind me." @@ -4362,7 +4362,7 @@ label chapter_11: window hide window auto pause .5 - + $ renpy.music.set_volume(0, 0.1, 'music') $ renpy.music.set_volume(1, 0.1, 'ambient') pause .5 diff --git a/game/storyline.rpy b/game/storyline.rpy index 33afb53..57f87a3 100644 --- a/game/storyline.rpy +++ b/game/storyline.rpy @@ -73,11 +73,11 @@ label .ending: play music "audio/OST/Dino Destiny Reader.ogg" call get_ending if _return == 4: - scene d_credits at Pan((0, 0),(0, 9850), 65) with fade + scene d_credits at Pan((0, -500),(0, 9850), 65) with fade elif _return == 3: - scene c_credits at Pan((0, 0),(0, 9850), 65) with fade + scene c_credits at Pan((0, -500),(0, 9850), 65) with fade else: - scene b_credits at Pan((0, 0),(0, 9850), 65) with fade + scene b_credits at Pan((0, -500),(0, 9850), 65) with fade pause stop music fadeout 5 scene black with Dissolve(3)