working update + autoupdate functionality for update branch #48
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Reference: Cavemanon/SnootGame#48
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Delete Branch "coolestskinnieinthejungle/SnootGame:master"
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PR should help with issue #7's clusterfuckery
from original PR:
Goals:
Non-essential features:
(ordered in top-to-bottom in levels of importance)
personal notes:
persistent
.current.json
andupdates.json
, both which seem to be generated just fine when doing "Build Updates" in the renpy launcher.-IF YOU DON'T THE GAME WILL FAIL THE
can_update()
check and not continue any update related processes.persistent
toggle that will start atFalse
. you can toggle it back and forth on the updates submenu.persistent
string pointing by default to http://updates.snootgame.xyz/updates.json. this was done rather than hardcoding/setting it as aninit
variable so that if it is changed (such as via the renpy debug console) it wont keep setting itself back to our URL every time.Have we finally got a compentent, functioning version of this? Hit me up when you need a review for this.
Pls do something boring, being cool isn't worth it anymore.
@PrincipalSpears hell yeah. review is ready now and i'll see if i can fit in a "input menu" for users to edit the url outside of it being in a variable in the code.
lmk if you run into any issues building the upgrade and putting it on the server.
epic FAIL
Wrong, at least it works in the actual build.
glad nut got it working lmao
spears is out but i've been granted authoritah to push this so push i shall
WIP: working update + autoupdate functionality for update branchto working update + autoupdate functionality for update branch