Fix #47 & #9 - UI Changes #49

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MichaelYick merged 22 commits from nutbuster/SnootGame:Monster-Update-6 into Monster-Update-6 2021-07-04 01:14:01 +00:00
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There's some QoL stuff also thrown in but for the most part everything in #49 & #9 has been done, colors are left untouched apart from idle_small_color into aqua/cyan.

Additional changes:
'Return' menu entry is moved to be part of the menu instead of a relatively random location.
Delete menu & functionality, you can now delete unwanted saves in-game without using the keyboard. More geared towards mobile.
Large Namebox fix and clean up in script.rpy, overall lots of redundant arguments are moved elsewhere and replaced with relevant kwargs.
Removed the black gradient for mobile
Removed being able to change file slot pages' label
Edited the fourth day script: "Fang Reed and Trish" -> into an actual Character object "Fang Reed & Trish"

There's some QoL stuff also thrown in but for the most part everything in #49 & #9 has been done, colors are left untouched apart from idle_small_color into aqua/cyan. Additional changes: 'Return' menu entry is moved to be part of the menu instead of a relatively random location. Delete menu & functionality, you can now delete unwanted saves in-game without using the keyboard. More geared towards mobile. Large Namebox fix and clean up in script.rpy, overall lots of redundant arguments are moved elsewhere and replaced with relevant kwargs. Removed the black gradient for mobile Removed being able to change file slot pages' label Edited the fourth day script: "Fang Reed and Trish" -> into an actual Character object "Fang Reed & Trish"
nutbuster added 20 commits 2021-07-03 07:03:16 +00:00
nutbuster changed title from WIP: Fix #45 & #9 - UI Changes to WIP: Fix #47 & #9 - UI Changes 2021-07-03 07:03:31 +00:00
nutbuster added 1 commit 2021-07-03 07:09:32 +00:00
nutbuster added 1 commit 2021-07-04 00:29:28 +00:00
nutbuster changed title from WIP: Fix #47 & #9 - UI Changes to Fix #47 & #9 - UI Changes 2021-07-04 00:30:01 +00:00
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buttons now highlight when you over over them

kino

Large Namebox fix and clean up in script.rpy, overall lots of redundant arguments are moved elsewhere and replaced with relevant kwargs.

This was something I could have done all along? Damn, I need to get learnt on code.

Seems good for now, onscreen keyboard stuff seems good for the eventual droid variant update. Will Merge

>buttons now highlight when you over over them kino >Large Namebox fix and clean up in script.rpy, overall lots of redundant arguments are moved elsewhere and replaced with relevant kwargs. This was something I could have done all along? Damn, I need to get learnt on code. Seems good for now, onscreen keyboard stuff seems good for the eventual droid variant update. Will Merge
MichaelYick merged commit c131ce6328 into Monster-Update-6 2021-07-04 01:14:01 +00:00
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Reference: Cavemanon/SnootGame#49
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