5.1.1 release #62

Merged
coolestskinnieinthejungle merged 96 commits from 5.1.1 into master 2021-07-21 18:45:22 +00:00
2 changed files with 0 additions and 14 deletions
Showing only changes of commit 30df22db5d - Show all commits

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@ -103,11 +103,8 @@ define gui.main_menu_text_size = 60
## The images used for the main and game menus.
define gui.main_menu_background = "gui/main_menu.png"
define gui.game_menu_background = "gui/game_menu.png"
<<<<<<< HEAD
define gui.extras_submenu_background = "gui/overlay/extras_submenu.png"
define gui.extras_submenu_panel = "gui/overlay/extras_submenu_panel.png"
=======
>>>>>>> origin/Monster-Update-6
## Dialogue ####################################################################
##

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@ -416,16 +416,6 @@ screen main_menu():
else:
add "gui/snootgame.png"
vbox:
<<<<<<< HEAD
spacing 25
xpos 1885
yalign 0.9
imagebutton auto "gui/button/menubuttons/startbutton_%s.png" action Start()
imagebutton auto "gui/button/menubuttons/loadbutton_%s.png" action ShowMenu("load")
imagebutton auto "gui/button/menubuttons/optionsbutton_%s.png" action ShowMenu("preferences")
imagebutton auto "gui/button/menubuttons/extrasbutton_%s.png" action ShowMenu("extras")
imagebutton auto "gui/button/menubuttons/quitbutton_%s.png" action Quit(confirm=not main_menu)
=======
spacing 25
xpos 1885
yalign 0.9
@ -443,7 +433,6 @@ screen main_menu():
# vbox:
# text "[config.version]":
# style "main_menu_version"
>>>>>>> origin/Monster-Update-6
style main_menu_frame is empty