WIP_uisounds #69
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -47,7 +47,13 @@ define build.name = "SnootGame"
|
|||
|
||||
define config.has_sound = True
|
||||
define config.has_music = True
|
||||
define config.has_voice = False
|
||||
define config.has_voice = True
|
||||
|
||||
define config.play_channel = "uisounds"
|
||||
|
||||
##Custom Channels?
|
||||
init -1 python:
|
||||
renpy.music.register_channel("uisounds", "ui", loop=False, stop_on_mute=True)
|
||||
|
||||
|
||||
## To allow the user to play a test sound on the sound or voice channel,
|
||||
|
|
|
@ -44,6 +44,7 @@ style gui_text:
|
|||
|
||||
style button:
|
||||
properties gui.button_properties("button")
|
||||
activate_sound "audio/ui/uiClick.wav"
|
||||
|
||||
style button_text is gui_text:
|
||||
properties gui.text_properties("button")
|
||||
|
@ -672,13 +673,13 @@ screen updates():
|
|||
label _("{color=#FF0000}Update directory does not exist or is corrupt!{/color}")
|
||||
textbutton _("Enable Automatic Updates") action [Notify("Toggling Automatic Updates..."), ToggleVariable("persistent.autoup", True, False)]
|
||||
text _("Automatic Updates: [persistent.autoup!t]\n")
|
||||
textbutton _("Check for Update!") action [Notify("Checking for update..."), Function(UpdateCheck)]
|
||||
textbutton _("Check for Update!") activate_sound "audio/ui/uiRollover.wav" action [Notify("Checking for update..."), Function(UpdateCheck)]
|
||||
label _("Update Check Result:\n")
|
||||
text _("[persistent.updateresult!t]\n")
|
||||
if persistent.updateresult != "No new version is available":
|
||||
textbutton _("Update Now!") action updater.Update(persistent.updateWebServer, force=False)
|
||||
textbutton _("Update Now!") activate_sound "audio/ui/uiNotification.wav" action [updater.Update(persistent.updateWebServer, force=False)]
|
||||
else:
|
||||
textbutton _("Update Now!") action Notify("Nothing to update to!")
|
||||
textbutton _("Update Now!") activate_sound "audio/ui/uiBack.wav" action [Notify("Nothing to update to!")]
|
||||
label _("Update Server:\n")
|
||||
default input_on = False
|
||||
button:
|
||||
|
@ -911,6 +912,12 @@ screen preferences():
|
|||
hbox:
|
||||
bar value Preference("music volume")
|
||||
|
||||
if config.has_music:
|
||||
label _("UI Sounds Volume")
|
||||
|
||||
hbox:
|
||||
bar value Preference("ui volume")
|
||||
|
||||
if config.has_sound:
|
||||
|
||||
label _("Sound Volume")
|
||||
|
@ -931,7 +938,7 @@ screen preferences():
|
|||
if config.sample_voice:
|
||||
textbutton _("Test") action Play("voice", config.sample_voice)
|
||||
|
||||
if config.has_music or config.has_sound or config.has_voice:
|
||||
if config.has_music or config.has_sound or config.has_voice or config.has_ui:
|
||||
null height gui.pref_spacing
|
||||
|
||||
textbutton _("Mute All"):
|
||||
|
|
Loading…
Reference in New Issue