Merge remote-tracking branch 'origin/Monster-Update-6' into nio_mustard

This commit is contained in:
Nutbuster 2021-08-08 07:44:33 +10:00
commit 3b401ccf1c
59 changed files with 95 additions and 111 deletions

94
.gitignore vendored
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@ -22,13 +22,13 @@ traceback.txt
#Vim swap files #Vim swap files
.sw? .sw?
*~ *~
*.bak *.bak
#cache files #save files & cache files
#save files
/game/saves/ /game/saves/
/game/saves/*
/game/cache/*
/game/cache /game/cache
saves saves
tmp tmp
@ -42,85 +42,15 @@ env
*.pyc *.pyc
*.pyo *.pyo
styles.txt #Vim (best text editor) swap files
.sw?
/gui/game/gui #binary files
/game/saves *.rpyc
*.rpymc
/android #backups
/build *.bak
/dist
/dists
/renpy.app
/jedit
/lint.txt
/renpy.code
/*testing*
/screenshot*
/renpy.exe
/renpy-32.exe
/renpy.sh
/lib
/lib.old
/lib2
/lib3
/doc
/.pydevproject
/.pydevproject.bak
/.project
/.cproject
/.settings
/LICENSE.txt
/templates/english/README.html
/the_question/README.html
/tutorial/README.html
/renpy/angle/*.pyx
/renpy/angle/*.pxd
/renpy-ppc.zip
/module/build
/module/gen*
/editra
/atom
/launcher/game/theme
/launcher/game/script_version.rpy
/dl #android
renpy/vc_version.py .android.json
.externalToolBuilders
/rapt
/evil
/iaptest
/pygame_sdl2
/renios
/steam_appid.txt
/.coverage
/id
/ai
/interface_7
/htmlcov
/the_question*/.android.json
/WINDOWS.rst
/old
/*-all/
/*-win/
/*-mac/
/*-linux*/
/*-dists/
doc-web
sphinx/source/inc
sphinx/source/thequestion.rst
tutorial/game/tutorial_director.rpy
launcher/theme
module/emscripten-static/
web/
cubism
glexperiment
live2d
rapt2
rapt3
renios2
renios3
notarized

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@ -78,7 +78,8 @@ define gui.text_size = 42
## The size of character names. ## The size of character names.
define gui.name_text_size = 45 define gui.name_text_size = 45
define gui.name_text_outlines = [ (absolute(1.5), gui.name_outline, 0, 0) ] define gui.name_text_thickness = absolute(2.0)
define gui.name_text_outlines = [ (gui.name_text_thickness, gui.name_outline, 0, 0) ]
## The size of text in the game's user interface. ## The size of text in the game's user interface.
define gui.interface_text_size = 33 define gui.interface_text_size = 33

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@ -8,4 +8,32 @@ label chapter_2_new:
play music 'audio/OST/Those Other Two Weirdos.ogg' play music 'audio/OST/Those Other Two Weirdos.ogg'
show anon neutral flip at aright with dissolve show anon neutral flip at aright with dissolve
A "Sample Text" A "Sample Text"
<<<<<<< HEAD
=======
F "Sample Text"
Lucy "Sample Text"
Ro "Sample Text"
St "Sample Text"
N "Sample Text"
Nas "Sample Text"
T "Sample Text"
Attendant "Sample Text"
Sp "Sample Text"
Re "Sample Text"
D "Sample Text"
FM "Sample Text"
FD "Sample Text"
Tsuki "Sample Text"
unknown "Sample Text"
jingo "Sample Text"
MaitD "Sample Text"
Moe "Sample Text"
Vince "Sample Text"
Waitress "Sample Text"
AnonAndFang "Sample Text"
SV "Sample Text"
carl "Sample Text"
Drf "Sample Text"
FRT "Sample Text"
>>>>>>> origin/Monster-Update-6
return return

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@ -1,4 +1,4 @@
###Updater Python stuff### ###Updater Python stuff###
init python: init python:
if renpy.variant("pc"): #Don't run this on mobile, not supported if renpy.variant("pc"): #Don't run this on mobile, not supported
if persistent.updateresult is None: if persistent.updateresult is None:
@ -39,6 +39,27 @@ init python:
# renpy.play("audio/ui/uiOptionOn.wav") # renpy.play("audio/ui/uiOptionOn.wav")
# preferences.all_mute = not preferences.all_mute # preferences.all_mute = not preferences.all_mute
=======
if renpy.variant("pc"): #Don't run this on mobile, not supported
if persistent.updateresult is None:
persistent.updateresult = "No new version is available"
if persistent.autoup is None:
persistent.autoup = False
if persistent.updateWebServer is None:
persistent.updateWebServer = "http://updates.snootgame.xyz/updates.json"
def UpdateCheck():
# WHY YES I ONLY ALLOW PEOPLE USING MY FRAMEWORK TO CHECK FOR AN UPDATE EVERY SIX FUCKING HOURS HOW DID YOU KNOW
# NOPE check_interval=5 (5 SECONDS) FUCK YOU
pendingVersion = updater.UpdateVersion(persistent.updateWebServer, check_interval=5)
if pendingVersion == None or pendingVersion == config.version or "TEST" in pendingVersion:
persistent.updateresult = "No new version is available"
else:
persistent.updateresult = pendingVersion
def ToggleAutoUpdate():
persistent.autoup = not persistent.autoup
>>>>>>> origin/Monster-Update-6
################################################################################ ################################################################################
## Initialization ## Initialization
@ -707,6 +728,7 @@ screen updates():
label _("Update Checker:") label _("Update Checker:")
label _("{color=#FFFFFF}{size=32}[persistent.updateresult!t]{/size}{/color}") label _("{color=#FFFFFF}{size=32}[persistent.updateresult!t]{/size}{/color}")
textbutton _("{size=36}Check for Update\n{/size}") activate_sound "audio/ui/uiClick.wav" action [Notify("Checking for update..."), Function(UpdateCheck)] textbutton _("{size=36}Check for Update\n{/size}") activate_sound "audio/ui/uiClick.wav" action [Notify("Checking for update..."), Function(UpdateCheck)]
label _("Updater:") label _("Updater:")

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@ -32,6 +32,7 @@ init python:
if persistent.scroll == True: if persistent.scroll == True:
config.keymap['dismiss'].append('mousedown_4') config.keymap['dismiss'].append('mousedown_4')
transform randPosition: transform randPosition:
alpha 0.0 alpha 0.0
xalign random.uniform(0.2,0.8) xalign random.uniform(0.2,0.8)
@ -88,33 +89,33 @@ transform randPosition:
#Characters #Characters
define A = Character ('Anon',color="#36E12D", who_outlines=[(1, '#0C300A')]) # Light Green define A = Character ('Anon',color="#36E12D", who_outlines=[(gui.name_text_thickness, '#0C300A')]) # Light Green
define F = Character ('Fang',color="#B4D4CE", who_outlines=[(1, '#112D27')]) # Light Cyan define F = Character ('Fang',color="#B4D4CE", who_outlines=[(gui.name_text_thickness, '#0F3930')]) # Light Cyan
define Lucy = Character ('Lucy',color="#B4D4CE", who_outlines=[(1, '#112D27')]) # Light Cyan define Lucy = Character ('Lucy',color="#B4D4CE", who_outlines=[(gui.name_text_thickness, '#0F3930')]) # Light Cyan
define Ro = Character ('Rosa',color="#FE712B", who_outlines=[(1, '#3D1809')]) # Red-Orange define Ro = Character ('Rosa',color="#FE712B", who_outlines=[(gui.name_text_thickness, '#54230F')]) # Red-Orange
define St = Character ('Stella',color="#D2FFAA", who_outlines=[(1, '#203011')]) # Light Green define St = Character ('Stella',color="#D5FFAE", who_outlines=[(gui.name_text_thickness, '#294211')]) # Light Green
define N = Character ('Naomi',color="#F8B9A0", who_outlines=[(1, '#291A1B')]) # Peach define N = Character ('Naomi',color="#FDD2C1", who_outlines=[(gui.name_text_thickness, '#462628')]) # Peach
define Nas = Character ('Naser',color="#F89E38", who_outlines=[(1, '#2D2D2D')]) # Orange define Nas = Character ('Naser',color="#FFB561", who_outlines=[(gui.name_text_thickness, '#512322')]) # Orange
define T = Character ('Trish',color="#B675E6", who_outlines=[(1, '#1F0632')]) # Purple define T = Character ('Trish',color="#B675E6", who_outlines=[(gui.name_text_thickness, '#3A0C5D')]) # Purple
define Attendant = Character ('Attendant',color="#8A0036", who_outlines=[(1, '#FFFFFF')]) # Maroon define Attendant = Character ('Attendant',color="#5BF0F8", who_outlines=[(gui.name_text_thickness, '#121C68')]) # Aqua
define Sp = Character ('Spears',color="#C4C3C3", who_outlines=[(1, '#272727')]) # Light Grey define Sp = Character ('Spears',color="#C7C7C7", who_outlines=[(gui.name_text_thickness, '#272727')]) # Light Grey
define Re = Character ('Reed',color="#ED4C5B", who_outlines=[(1, '#361013')]) # Bright Red define Re = Character ('Reed',color="#ED4C5B", who_outlines=[(gui.name_text_thickness, '#421014')]) # Bright Red
define D = Character ('Driver',color="#FFC63A", who_outlines=[(1, '#4D280A')]) # Yellow-Orange define D = Character ('Driver',color="#FFECBC", who_outlines=[(gui.name_text_thickness, '#563010')]) # Yellow-Orange
define FM = Character ('Fangs Mom',color="#FFD8F6", who_outlines=[(1, '#361730')]) # Bright Pink define FM = Character ("Fang's Mom",color="#FFD8F6", who_outlines=[(gui.name_text_thickness, '#521947')]) # Bright Pink
define FD = Character ('Fangs Dad',color="#D8A09A", who_outlines=[(1, '#190E0F')]) # Desaturated Orange define FD = Character ("Fang's Dad",color="#D8A09A", who_outlines=[(gui.name_text_thickness, '#461B1F')]) # Desaturated Orange
define Tsuki = Character ('Mr. Tsuki',color="#A7F2A2", who_outlines=[(1, '#320E3B')]) # Pear Green define Tsuki = Character ('Mr. Tsuki',color="#A7F2A2", who_outlines=[(gui.name_text_thickness, '#471054')]) # Pear Green
define unknown = Character ('(???)',color="#000000", who_outlines=[(1, '#FFFFFF')]) # Black define unknown = Character ('(???)',color="#FFF", who_outlines=[(gui.name_text_thickness, '#000')]) # White
define jingo = Character ('Mr. Jingo',color="#CD8283", who_outlines=[(1, '#0F0D49')]) # Desaturated Red define jingo = Character ('Mr. Jingo',color="#CD8283", who_outlines=[(gui.name_text_thickness, '#0F0D49')]) # Desaturated Red
define MaitD = Character ('Maitre D',color="#241630", who_outlines=[(1, '#241630')]) # Cobalt Blue define MaitD = Character ('Maitre D',color="#AF9EFF", who_outlines=[(gui.name_text_thickness, '#241630')]) # Cobalt Blue
define Moe = Character('Moe',color="#A5BEED", who_outlines=[(1, '#342210')]) # Desaturated Blue define Moe = Character('Moe',color="#A5BEED", who_outlines=[(gui.name_text_thickness, '#1F253B')]) # Desaturated Blue
define Vince = Character ('Vince',color="#FFC63A", who_outlines=[(1, '#4D280A')]) # Yellow-Orange define Vince = Character ('Vince',color="#FFECBC", who_outlines=[(gui.name_text_thickness, '#563010')]) # Yellow-Orange
define Waitress = Character ('Waitress',color="#F691C8", who_outlines=[(1, '#402E3A')]) # Pink define Waitress = Character ('Waitress',color="#F691C8", who_outlines=[(gui.name_text_thickness, '#512040')]) # Pink
#long TB chars #long TB chars
define AnonAndFang = Character('Anon and Fang',color="72DFA8", who_outlines=[(1, '#113623')]) define AnonAndFang = Character('Anon and Fang',color="72DFA8", who_outlines=[(gui.name_text_thickness, '#113623')]) # Cyan
define SV = Character ('Street Vendor',color="#F8E120", who_outlines=[(1, '#361504')]) define SV = Character ('Street Vendor',color="#F8E120", who_outlines=[(gui.name_text_thickness, '#58260C')]) # Yellow
define carl = Character ('Mr. Carldewskii',color="#E19E40", who_outlines=[(1, '#03223B')]) define carl = Character ('Mr. Carldewskii',color="#EECB99", who_outlines=[(gui.name_text_thickness, '#082337')]) #Puke Orange
define Drf = Character ('Dr. Fernsworth',color="#253354", who_outlines=[(1, '#334573')]) define Drf = Character ('Dr. Fernsworth',color="#DCEEF5", who_outlines=[(gui.name_text_thickness, '#253354')]) #Yellow-Orange
define FRT = Character ('Fang Reed & Trish',color="#4963A5", who_outlines=[(1, '#FFFFFF')]) define FRT = Character ('Fang Reed & Trish',color="#DCBBF7", who_outlines=[(gui.name_text_thickness, '#191C78')]) #Light Purple
#Extra image translations #Extra image translations
#siloettes #siloettes

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@ -10,10 +10,13 @@ screen mod_menu_button(filename, label, function):
xmaximum 600 xmaximum 600
ymaximum 129 ymaximum 129
action function action function
<<<<<<< HEAD
if 'Back' in label or 'Return' in label or 'Quit' in label or 'Main Menu' in label: if 'Back' in label or 'Return' in label or 'Quit' in label or 'Main Menu' in label:
activate_sound "audio/ui/uiBack.wav" activate_sound "audio/ui/uiBack.wav"
else: else:
activate_sound "audio/ui/uiClick.wav" activate_sound "audio/ui/uiClick.wav"
=======
>>>>>>> origin/Monster-Update-6
fixed: fixed:
add filename xalign 0.5 yalign 0.5 zoom 0.9 add filename xalign 0.5 yalign 0.5 zoom 0.9
text label xalign 0.5 yalign 0.5 xanchor 0.5 size 34 text label xalign 0.5 yalign 0.5 xanchor 0.5 size 34

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@ -1 +0,0 @@
{"android_build": "Release", "renamed_all": true, "renamed_steam": true, "force_recompile": false, "build_update": false, "packages": ["mac", "linux", "win"], "add_from": true}